Jump to This TimeTranscription Text
00:00:00hello everyone I just want to make a quick video this evening to talk about what I've been doing over the last two weeks I promis that I would only post a video if I had something interesting to say and so I didn't post a video last
00:00:11week but this week I thought I would just kind of get us caught up the thing that I've really struggling with is the geometry of this upper camera studio the challenge is that in CAD you need to draw a plane in order to draw any of the
00:00:25features of the coin bot and in this case the coin stacker is not perpendicular to any other surface on the coin bot so it made it really hard to figure out how exactly I was supposed to create a surface that was not
00:00:40perpendicular to the rest of the features of the coin bot well I finally got that figured out but then the challenge became how can I 3D print that because as you may have realized when you're 3D printing something in layers
00:00:52it likes to have things all perpendicular or parallel to each other I went through several different versions of this print out the first one kind of is a hollow shape and that was what I used in the last video to kind of
00:01:05demonstrate what I was trying to go for but in this final version I wanted to actually create flat surfaces that I could mount pieces to and have them rotate but because none of those surfaces are parallel or perpendicular
00:01:18to each other that made them very difficult to print out so I printed a few different versions to see how they turned out you can see that we got a little bit of fuzziness here on this print the last thing I figured out in
00:01:30CAD was how to split up a part into several different pieces so that I could print out each of those pieces individually and not have to worry about all those weird angles and in this version there was pretty extreme
00:01:41overhangs so this is actually the first time I ever used support material in my 3D prints printed a little tree first and that allowed it to print these parts with extreme overhangs so I'm not sure if this meets the standard of having
00:01:54something interesting to say but I did want to say that I've really been struggling over the last couple of weeks to work out the geometry of this camera studio so this was kind of what I ended up with there's still a lot of tweaking
00:02:05to do and I still need to get this cut up into enough pieces that I can 3D print it more efficiently but I think that's enough for this video as always if you have feedback for me about how I can create better geometry for the coin
00:02:14bot or how I can make better videos please leave a comment down below but for now that's my two cents thanks for watching everyone stay awesome